How to Play:

Your goal is to kill your opponent. You have 5 health points at the bottom of your screen, as well as up to 3 powers you can throw at your opponent. If the power bears your colour, it will be thrown to the corresponding location to where you are standing, on the other side. If it brands your opponent's colour, vice-versa. If you hold down the throw button whilst standing on the square that a power is being thrown to, you will be able to catch it and keep it for yourself. However, if you fail to catch it, or are standing in the area of effect, you will take damage. Two identical powers will randomly spawn on the ground if needed. If you get to it first, you keep it, even if you have no room for it.

Controls:

ActionP1P2
Move[w]/[a]/[s]/[d][i]/[j]/[k]/[l]
Select Power[q]/[e][u]/[o]
Throw / Catch[shift] | [v][b] | [?]

Story:

You are fighting your neighbor by throwing special rocks at them. That's not what this is about. This is about why I made this game and why it took so long. I wanted to do a game jam (jame gam #28), I found a partner, and then I couldn't make it for the jam. So I decided I would do my own "jam" in the next week, with an idea I thought up that same weekend. This ended up taking way longer than expected and to this day I'm still not sure why.

Credits:

Gameplay: BetaFruit

Music: Haberchuck

Font - FFF Forward

Updated 14 days ago
Published 15 days ago
StatusReleased
PlatformsHTML5
AuthorsBetaFruit, haberchuck
GenreFighting
Made withUnity
Tags2D, Local Co-Op, Pixel Art
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard
MultiplayerLocal multiplayer
Player count2

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